Год выпуска: 2020
Жанр: 3DCG, animated, male protagonist, multiple endings, anal sex, oral sex, vaginal sex, creampie, titfuck, teasing, handjob, group sex, interracial, adventure, combat, dating sim, graphic violence, humor, management, point and click, religion, romance,
Цензура: Отсутствует
Разработчик/Издатель: Seventh Vixen - www.patreon.com/SeventhVixen
Платформа: PC/Windows/MacOS
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.15e
Язык игры: Английский
Язык интерфейса: Английский
Описание:
You play the role of Sir Patrik of Akros, a charismatic, handsome and middle aged (for the times) Knight that set by bonds of loyalty and family to the new Countess of Kathia, is bound to gather the fealty of the vassals of his liege, cajole with the outer counts, and overthrow the Duke of Luvia. It will not be only a path of conflict, choices of whom to trust and whom to make a head short, but will let the player enjoy the power fantasy of the Middle Ages, using the lesser and being used by the higher, both for power and for pleasure. In your treacherous journey among medieval politics, nothing will stop you from romancing and lay with any woman that is put in your way, for lust, love or political interest. Not only nothing stops you: Is part of your mission.
Тема обновлена до версии v.0.15e / Topic updated to version v.0.15e
0.15.e Changelog:
-28 stills remastered on Prologue
-Some little fixes
Fixes on 0.15.d from 0.15c:
-Fixed the temporal names on conversational options on the Extra Pirate Fun.
-Some fixes on lateral combat.
-Fixed all (I guess) possible story inconsistencies in Hartlepool, forcing the player to progress in the Fortress storyline before finishing Hartlepool Main Story
v0.15
40+ animations
200+/- fun times stills
300+ action packed stills
100+ more stills
Specially animated cutscenes and new systems. (combats, tactical map choices, 3d dungeon crawler..)
2000+ new dialogue lines (total around 13.000 now)
In Detail:
Full Canary Trail Warpath (with 3 main paths and more than 16 variations depending on your choices) and rewards related to it.
2 more of the 3 Acallarian Mercs Quest resolutions (One was in the Diplopath)
All Hartlepool main story resolutions for all paths (Belinda, Dolce, Report to Irena, with special scenes here and there...)
Remember cutscenes active on Hartlepool Fortress for all scenes not available anymore.
Meanwhile at Grassmere special scene.
Diverse important choices and Great diversity on alternative gameplays.
And the polled extra scenes:
Hannah Content with extra of marzapan.
Little Extra Diplopath Pirate Cove fun.
Extra details:
Varied UI improvements and new experimental option.
+7 different path-trophies between all paths and choices.
-New documents (may requiere a new gameplay)
-New Resources
2 Liliana remastered animations
Important fix: Finally some sounds not playing after loading, working again.
0.14 Patreon Release
Half of the possible endings of Hartlepool Main Story are here!
Now available for Brigands; Win64
Remember there is additional information about plans and stuff at the 2020 plans devlog
Summary:
- More than one hour of gameplay.
-Around 1.700 lines of dialogue (for a total now of 11.000),
-More than 20 animations.
-New items and resources.
-Some really nice big moments!
Changelog 0.14 Patreon Release:
-Some Hartlepool resolutions wich contains:
-Full Diplopath to solve Rat Problems Quest, and rewards related to it.
-One of the ways of finishing Acallarian Ladykilller path.
-Penketh new interactions.
-Knightly Path Quest progression.
-Extra Hannah content on Akros Manor.
-Interactions with the new items and resources added everywhere.
-After finishing the update some things may look a bit on the air (same that happened with 0.13) waiting for the rest of resolutions that will come with 0.15, which will take around a month to code/finishing making some extra scenes.
General Fixes:
-Typos and general fixes (including performance)
-Some ways of passing night at hartlepool counting for numbers of days passed at Hartlepool (Usefull for some time based events)
-Canary Trail Sneak trip repeating in some old saves and not allowing progression to 0.14.
-Fixed a Robin Animation
-Fixed Penketh's Afinity menu not going away in some circumstances.
Things to expect on 0.15.
-Full Canary Trail Warpath and rewards related to it.
-All possible extra main story resolutions (Mercs, Belinda...)
-Hartlepool resolution Leffrin events.
-Remember cutscenes active on Hartlepool Fortress room for all scenes not available again due to paths taken.
-Meanwhile at Grassmere scene.
-Akros Manor Plus Ultra Quest Progression.
-Some Marzapan!
-Some Polled extra content.
-Everything will be ready to continue our travel in 0.20.
Known bugs on 0.14.c:
-For now none. There is a typo that doesn't show a variable in a conversation with the Meat Merchant, I'll fix that when I have to make a new release.
Known "story bugs":
-There is some story inconsistency if the player finish all the canary trial quest without doing some things first, like ending the current Belinda storyline (delivering package, Dolce etc), or if the player never visits the West Tower. I'll fix some workarounds for this in 0.15.
People that play every update won't find this problems, but someone can hit into them if playing blindly for the first time.
General troubleshooting if you have an old save where the sounds don't work:
-If you have a Save where sound and ambience doesn't sound (only music), opening the cutscene pause menu (during a cutscene) and closing it again for a moment fixing it.
I'm still searching for a definitive fix.
Have fun and stay safe!
v0.13.p1.y
-Just a Chicago's 30 inspired Duke Tier Comission Scene
0.13.Part1.Xh
-Fixed game breaking bug when using different cameras on Katerina first meeting.
-Known bugs: Animation flickering in Robin talk in the counter.
0.13.Part1.Xf
-Fixed erratic map movement
-Completle overhaul of the graphic system for various improvements and trying to fix bugs.
-Fixed Kithra&Kloe Alternative scene breaking.
-Fixed a conversation loop on first Tobias conversation
0.13dPart1.Xc
(This is not a content release, but technical. But has new content tho).
Technical:
- Some Menus refurbished to work smoother
-Added the Credits menu (but is still a bit WIP)
-Fixed Stats menus not showing more than 500 stat points.
-Added the Titles bar (still a bit WIP)
-Now the Stats menu will show the one-time Path Choices, but this will make sense when the Romance menu is reworked, so the player will be able to track where that choices lead to (but low on spoilers). Expect the new Romance menu to start appearing progressively in 0.13p2.
Content: (626 renders for 15 animations)
-Katerina Dinnerhall lewder option now available.
- Katerina new scene root (in patrik room, talk with her in the garden). For the moment that scene root only has a new scene.
-Mina Lewd Path advance
-Now you can access two Mina root scenes talking to her in the garden (the one that starts with bedtalk and the first scene with her in her room with a new quality animation.
v.0.13 Part 1
Technical:
- Some Menus refurbished to work smoother
-Added the Credits menu (but is still a bit WIP)
-Fixed Stats menus not showing more than 500 stat points.
-Added the Titles bar (still a bit WIP)
-Now the Stats menu will show the one-time Path Choices, but this will make sense when the Romance menu is reworked, so the player will be able to track where that choices lead to (but low on spoilers). Expect the new Romance menu to start appearing progressively in 0.13p2.
Content: (626 renders for 15 animations)
-Katerina Dinnerhall lewder option now available.
- Katerina new scene root (in patrik room, talk with her in the garden). For the moment that scene root only has a new scene.
-Mina Lewd Path advance
-Now you can access two Mina root scenes talking to her in the garden (the one that starts with bedtalk and the first scene with her in her room with a new quality animation.
v0.13d Part 1
Summary:
-More than 1 hour and half of new content.
-(1400 new dialogue lines for a total of 9200 lines)
-More than a thousand renders + Some remade animations from previous releases.
-New talking portraits: 227
Game Engine:
-Custom Save Game Names and 50 slots
-Two new options about Auto-Restore regular game speed: Restore speed after conversations and Never Restore Speed.
-Romance menu will not be updated in this update (the new girls aren’t there, but stats keep growing) as I’ll overhaul the menu into a Romance unlocks/achievement nice system. (it will keept the numbers too). As I’m deprecrating the system, I’ll give some tips to not lost any content in the end of the changelog.
Gameplay/Content:
Hartlepool
-Start of the Canary Trail Quest/Continuation of Acallarian Ladykiller. (Main Content of the update)
-New Locations/Events: Anibal's, Captain Post, Port Chief, The West Tower
-Michelle initial attentions now replayable.
-Iva Patrol from the start of chapter 2 is now repeteable.
-New Dolce event.
Akros Manor:
-New Global Hub & Manor Hub remake.
-New Daisy activity root.
-Lake event replayable (for Save Compatibility, you'll see it again the first time you play)
-New Minigame (Chess with Daisy)
-New Events (Jezzebel, Hannah)
Fixes:
- Befriend john without previously enemistying John
-A wrong render showing entering Minerva Vardo.
-Baralis Friendly Path not allowing progression.
-Remastered: 1 Mina animation Gypsy Lia Animations remake.
-Remastered: Added one minerva animation in conversations.
Fast Tips to get all new content more hard to see:
(How to start) -> (what’s the final part of the content by 013p1a)
-Main Story: (Ask people at hartlepool. If lost check journal/quest tracker, but basically one advances talking either with Belinda, Sir Dupre or Anibal) - > (Meanwhile at trivor II)
-In Akros Manor, (go sleep at bed to get new events). -> (See Hannah event).
Recommended Manual Save Points:
1. After asking everyone about the Canary Trail and before talking to Belinda about it.
2. After the events, saving before talking to Anibal.
.b,c,d Releases Changelog:
-Added additional expected content.
-Additional bug fixes.
-Some typos fixes.
0.12d
(This is not a "content update" of any kind, just the release of the ingame commission and the game engine improvement)
-Added the Duke Tier January-February Scene Commission to the Unlocks menu. Is the first on Alternate Realities scenes (that means that that scene may or may not really exist in the canon of the game, character personalities may be different, or other implausible events.) For now is automatically unlocked to everyone, but maybe in the future I make it unlockable during gameplay.
Game Engine: -Now Dialogue Boxes can be hidden with H key! Game can advance while keeping the text hidden by normal click-thru, so press H again to unhide the boxes.
Fixes: Some typos.
If you didn't play 0.12 yet, check the other 0.12 changelogs.
v0.12c
General preview:
800+ renders
More than 1700 new lines of dialogue (total of 7800+)
This is a Gameplay Update. There is lots of little scenes here and there, but basically is expanding most zones in order to allow the gameplay for the future update, that will be basically Important quest progression and cutscenes
Main Story Content:
-Kaelkirk location open (Basic Intro and first conversations)
-A little Main Story Progression at Hartlepool Fortress. (With additional Main Story "Meanwhile" Scene)
-PortHouse Open (Varied content, and extras)
Varied Gameplay Content:
-Little conversation with Avani now available
-Clothes stand open on Penketh.
-Some Silk Trader Scenes
-3 New Item/Resource Traders
-A little extra on Mina -Very specific combination of paths-
-Alternative way to start building Akros Castle.
-A little Akros Plus Ultra Quest Progression.
-New Item consultations with Minerva.
New Mechanic: Porthouse Roleplay
UI:
-Added Akros Manor Progress bar on Armies menu
-On same menu you can see Sir Patrik's pouch money cap. It increases with Akros Manor Progress Level.
Game Engine:
-Frame Cap added. (for those who had performance issues for the game going to fast in fps sometimes)
-Fixed Drunk Cam
-Gallery for Extra scenes Available (for now only with the two available Meanwhile Scenes)
-Progress Sheet is finally deprecated. Now follow Quest Tracker / Romance menu to see what content lies ahead.
Bug Fixes: 0.12c
-Iulius not showing name right on his scene - FIXED
-Some Tobias conversations improvement. Added more items interactions around.
-Meanwhile scenes transitions having a problem when finished - FIXED
-The UI bug after seeing meanwhile scenes - Fixed
v0.12b Bug fixes
-Robin not available at baralis enemy path - Fixed
-Some Robin conversations -Fixed
-Some Irena conversations- Fixed
-Belinda arrows for troops choices - FIXED
v0.12a Bug fixes
-Put a Failsafe for the Autosave text to go away
-Baralis has a new way of getting relationship points in Friendly mode
-When Waiting for the Last supper, change the message that you can’t go to hartlepool and kaelkirk – Fixed
-Michelle showing up in romance menu before time <- Fixed
-Arriving always at night at the gypsy camp after decided to stay to night when meet Minerva. – Fixed.
-Question about the Head Bump, doesn’t appear, if visiting Hall before watching the event - Fixed
-Mina still saying that you didn’t came. - Fixed
-Graphics on Mina room entering –Fixed
Known Bugs::
-A sex view animation doesn't appear in Hartlepool Masked choice thru the rear. You'll know. -Hartlepool birds should be of another color.
-Gypsy Camp: Entering vardo, a bad render shows up in the sequence.
Public Release 0.11c, 0.11d and 0.11f:
Little fixes.
Public Release 0.11b:
Little Katerina Update:
-2 news sex locations (140 renders)
Closed Beta 0.11a -
Summary:
-This update is focused on Story and some Side characters updates, is not a gameplay update.
That means there is no hundreds of new interactions, conversations... But there is the foundation of a new big zone to explore with introductory scenes and some new sidequests introductory scenes.
Gameplay time for new content is around 1 hour, more if seeing different Path approaches to Robin.
On the other hand, this also means that for next update I will have time to only focus on content and gameplay.
Specific dаta:
Total current lines of text: 6091 (5100 on version 0.10)
More than 750 new renders. (counting with the 0.11d)
New talking portraits: 235 (for 10 new talking characters, 2 new patrik dress code, and some remastered portraits)
Current talking characters count: 58
What is updated:
-Hartlepool is open, first introductory scenes for new quests are to be found.
-136 renders for main story events
-68 renders for 2 new side quests
-55 renders for locations
Chapter One Core Robin Update:
-Now Robin is accessible in all Penketh Paths. Most unique different approachs are Dead and Friendly Path, but you'll unlock all cenes on all paths.
-Interaction/Conversation Root with Robin Added
-Tavern updated with new interactivity.
-Added 250 Robin renders (inclunding Tavern renders + Baralis friendly path renders)
-Other things:
Mina now will unblock after some days after Status Quo Last Supper Choice.
Remasters:
-Katerina Initial Contact -(Changed Animation System, 32 new renders remastered (2 animations))
-Liliana's Visit- Changed Animation System, All scenes except ending remastered, added 6 animations: (80 new Renders)
-Skip Prologue Addded for faster replays.
-Added Remember system to view non-repeteable scenes (Liliana & Alana for now)
-Game Engine Improvements:
-Added Text Scroll Speed <--- Useful for all reading needs, and specially useful for Hands Free mode working well.
-Faster forced time on screen before dialogue goes away (for Hands Free mode)
-16 Save slots
-Added categories to documents (People of Interest, People, General Info)
-Added Trophies menu: "Your Path" Menu is where you can see all important choices your made in your playthru/your save game.
-Quest Tracker
-Optional feature: Respec Gear added (I'll explain this in a future devlog)
-Added an Additional Dialogue Choices menu on the left part of the screen for times when action occurs on the right side. (for now only changes on new scenes, I'll take a look at previous scenes on the future)
-Added Cyrlic font (for translators)
-Added greek fonts
-Simplified chinese fonts already on game, just a note.
-Little Fixes:
-some Faster transitions on Penketh
-Baralis state shows in Menumap. More characters added to map. More characters added to the relations menu. One character added to the Romance Menu.
Known bugs:
-Mina may throw unexpected lines. It will be fixed in Mina Update later on.
First Public Release 0.10c (Not known bugs)
Жанр: 3DCG, animated, male protagonist, multiple endings, anal sex, oral sex, vaginal sex, creampie, titfuck, teasing, handjob, group sex, interracial, adventure, combat, dating sim, graphic violence, humor, management, point and click, religion, romance,
Цензура: Отсутствует
Разработчик/Издатель: Seventh Vixen - www.patreon.com/SeventhVixen
Платформа: PC/Windows/MacOS
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.15e
Язык игры: Английский
Язык интерфейса: Английский
Описание:
You play the role of Sir Patrik of Akros, a charismatic, handsome and middle aged (for the times) Knight that set by bonds of loyalty and family to the new Countess of Kathia, is bound to gather the fealty of the vassals of his liege, cajole with the outer counts, and overthrow the Duke of Luvia. It will not be only a path of conflict, choices of whom to trust and whom to make a head short, but will let the player enjoy the power fantasy of the Middle Ages, using the lesser and being used by the higher, both for power and for pleasure. In your treacherous journey among medieval politics, nothing will stop you from romancing and lay with any woman that is put in your way, for lust, love or political interest. Not only nothing stops you: Is part of your mission.
Тема обновлена до версии v.0.15e / Topic updated to version v.0.15e
0.15.e Changelog:
-28 stills remastered on Prologue
-Some little fixes
Fixes on 0.15.d from 0.15c:
-Fixed the temporal names on conversational options on the Extra Pirate Fun.
-Some fixes on lateral combat.
-Fixed all (I guess) possible story inconsistencies in Hartlepool, forcing the player to progress in the Fortress storyline before finishing Hartlepool Main Story
v0.15
40+ animations
200+/- fun times stills
300+ action packed stills
100+ more stills
Specially animated cutscenes and new systems. (combats, tactical map choices, 3d dungeon crawler..)
2000+ new dialogue lines (total around 13.000 now)
In Detail:
Full Canary Trail Warpath (with 3 main paths and more than 16 variations depending on your choices) and rewards related to it.
2 more of the 3 Acallarian Mercs Quest resolutions (One was in the Diplopath)
All Hartlepool main story resolutions for all paths (Belinda, Dolce, Report to Irena, with special scenes here and there...)
Remember cutscenes active on Hartlepool Fortress for all scenes not available anymore.
Meanwhile at Grassmere special scene.
Diverse important choices and Great diversity on alternative gameplays.
And the polled extra scenes:
Hannah Content with extra of marzapan.
Little Extra Diplopath Pirate Cove fun.
Extra details:
Varied UI improvements and new experimental option.
+7 different path-trophies between all paths and choices.
-New documents (may requiere a new gameplay)
-New Resources
2 Liliana remastered animations
Important fix: Finally some sounds not playing after loading, working again.
0.14 Patreon Release
Half of the possible endings of Hartlepool Main Story are here!
Now available for Brigands; Win64
Remember there is additional information about plans and stuff at the 2020 plans devlog
Summary:
- More than one hour of gameplay.
-Around 1.700 lines of dialogue (for a total now of 11.000),
-More than 20 animations.
-New items and resources.
-Some really nice big moments!
Changelog 0.14 Patreon Release:
-Some Hartlepool resolutions wich contains:
-Full Diplopath to solve Rat Problems Quest, and rewards related to it.
-One of the ways of finishing Acallarian Ladykilller path.
-Penketh new interactions.
-Knightly Path Quest progression.
-Extra Hannah content on Akros Manor.
-Interactions with the new items and resources added everywhere.
-After finishing the update some things may look a bit on the air (same that happened with 0.13) waiting for the rest of resolutions that will come with 0.15, which will take around a month to code/finishing making some extra scenes.
General Fixes:
-Typos and general fixes (including performance)
-Some ways of passing night at hartlepool counting for numbers of days passed at Hartlepool (Usefull for some time based events)
-Canary Trail Sneak trip repeating in some old saves and not allowing progression to 0.14.
-Fixed a Robin Animation
-Fixed Penketh's Afinity menu not going away in some circumstances.
Things to expect on 0.15.
-Full Canary Trail Warpath and rewards related to it.
-All possible extra main story resolutions (Mercs, Belinda...)
-Hartlepool resolution Leffrin events.
-Remember cutscenes active on Hartlepool Fortress room for all scenes not available again due to paths taken.
-Meanwhile at Grassmere scene.
-Akros Manor Plus Ultra Quest Progression.
-Some Marzapan!
-Some Polled extra content.
-Everything will be ready to continue our travel in 0.20.
Known bugs on 0.14.c:
-For now none. There is a typo that doesn't show a variable in a conversation with the Meat Merchant, I'll fix that when I have to make a new release.
Known "story bugs":
-There is some story inconsistency if the player finish all the canary trial quest without doing some things first, like ending the current Belinda storyline (delivering package, Dolce etc), or if the player never visits the West Tower. I'll fix some workarounds for this in 0.15.
People that play every update won't find this problems, but someone can hit into them if playing blindly for the first time.
General troubleshooting if you have an old save where the sounds don't work:
-If you have a Save where sound and ambience doesn't sound (only music), opening the cutscene pause menu (during a cutscene) and closing it again for a moment fixing it.
I'm still searching for a definitive fix.
Have fun and stay safe!
v0.13.p1.y
-Just a Chicago's 30 inspired Duke Tier Comission Scene
0.13.Part1.Xh
-Fixed game breaking bug when using different cameras on Katerina first meeting.
-Known bugs: Animation flickering in Robin talk in the counter.
0.13.Part1.Xf
-Fixed erratic map movement
-Completle overhaul of the graphic system for various improvements and trying to fix bugs.
-Fixed Kithra&Kloe Alternative scene breaking.
-Fixed a conversation loop on first Tobias conversation
0.13dPart1.Xc
(This is not a content release, but technical. But has new content tho).
Technical:
- Some Menus refurbished to work smoother
-Added the Credits menu (but is still a bit WIP)
-Fixed Stats menus not showing more than 500 stat points.
-Added the Titles bar (still a bit WIP)
-Now the Stats menu will show the one-time Path Choices, but this will make sense when the Romance menu is reworked, so the player will be able to track where that choices lead to (but low on spoilers). Expect the new Romance menu to start appearing progressively in 0.13p2.
Content: (626 renders for 15 animations)
-Katerina Dinnerhall lewder option now available.
- Katerina new scene root (in patrik room, talk with her in the garden). For the moment that scene root only has a new scene.
-Mina Lewd Path advance
-Now you can access two Mina root scenes talking to her in the garden (the one that starts with bedtalk and the first scene with her in her room with a new quality animation.
v.0.13 Part 1
Technical:
- Some Menus refurbished to work smoother
-Added the Credits menu (but is still a bit WIP)
-Fixed Stats menus not showing more than 500 stat points.
-Added the Titles bar (still a bit WIP)
-Now the Stats menu will show the one-time Path Choices, but this will make sense when the Romance menu is reworked, so the player will be able to track where that choices lead to (but low on spoilers). Expect the new Romance menu to start appearing progressively in 0.13p2.
Content: (626 renders for 15 animations)
-Katerina Dinnerhall lewder option now available.
- Katerina new scene root (in patrik room, talk with her in the garden). For the moment that scene root only has a new scene.
-Mina Lewd Path advance
-Now you can access two Mina root scenes talking to her in the garden (the one that starts with bedtalk and the first scene with her in her room with a new quality animation.
v0.13d Part 1
Summary:
-More than 1 hour and half of new content.
-(1400 new dialogue lines for a total of 9200 lines)
-More than a thousand renders + Some remade animations from previous releases.
-New talking portraits: 227
Game Engine:
-Custom Save Game Names and 50 slots
-Two new options about Auto-Restore regular game speed: Restore speed after conversations and Never Restore Speed.
-Romance menu will not be updated in this update (the new girls aren’t there, but stats keep growing) as I’ll overhaul the menu into a Romance unlocks/achievement nice system. (it will keept the numbers too). As I’m deprecrating the system, I’ll give some tips to not lost any content in the end of the changelog.
Gameplay/Content:
Hartlepool
-Start of the Canary Trail Quest/Continuation of Acallarian Ladykiller. (Main Content of the update)
-New Locations/Events: Anibal's, Captain Post, Port Chief, The West Tower
-Michelle initial attentions now replayable.
-Iva Patrol from the start of chapter 2 is now repeteable.
-New Dolce event.
Akros Manor:
-New Global Hub & Manor Hub remake.
-New Daisy activity root.
-Lake event replayable (for Save Compatibility, you'll see it again the first time you play)
-New Minigame (Chess with Daisy)
-New Events (Jezzebel, Hannah)
Fixes:
- Befriend john without previously enemistying John
-A wrong render showing entering Minerva Vardo.
-Baralis Friendly Path not allowing progression.
-Remastered: 1 Mina animation Gypsy Lia Animations remake.
-Remastered: Added one minerva animation in conversations.
Fast Tips to get all new content more hard to see:
(How to start) -> (what’s the final part of the content by 013p1a)
-Main Story: (Ask people at hartlepool. If lost check journal/quest tracker, but basically one advances talking either with Belinda, Sir Dupre or Anibal) - > (Meanwhile at trivor II)
-In Akros Manor, (go sleep at bed to get new events). -> (See Hannah event).
Recommended Manual Save Points:
1. After asking everyone about the Canary Trail and before talking to Belinda about it.
2. After the events, saving before talking to Anibal.
.b,c,d Releases Changelog:
-Added additional expected content.
-Additional bug fixes.
-Some typos fixes.
0.12d
(This is not a "content update" of any kind, just the release of the ingame commission and the game engine improvement)
-Added the Duke Tier January-February Scene Commission to the Unlocks menu. Is the first on Alternate Realities scenes (that means that that scene may or may not really exist in the canon of the game, character personalities may be different, or other implausible events.) For now is automatically unlocked to everyone, but maybe in the future I make it unlockable during gameplay.
Game Engine: -Now Dialogue Boxes can be hidden with H key! Game can advance while keeping the text hidden by normal click-thru, so press H again to unhide the boxes.
Fixes: Some typos.
If you didn't play 0.12 yet, check the other 0.12 changelogs.
v0.12c
General preview:
800+ renders
More than 1700 new lines of dialogue (total of 7800+)
This is a Gameplay Update. There is lots of little scenes here and there, but basically is expanding most zones in order to allow the gameplay for the future update, that will be basically Important quest progression and cutscenes
Main Story Content:
-Kaelkirk location open (Basic Intro and first conversations)
-A little Main Story Progression at Hartlepool Fortress. (With additional Main Story "Meanwhile" Scene)
-PortHouse Open (Varied content, and extras)
Varied Gameplay Content:
-Little conversation with Avani now available
-Clothes stand open on Penketh.
-Some Silk Trader Scenes
-3 New Item/Resource Traders
-A little extra on Mina -Very specific combination of paths-
-Alternative way to start building Akros Castle.
-A little Akros Plus Ultra Quest Progression.
-New Item consultations with Minerva.
New Mechanic: Porthouse Roleplay
UI:
-Added Akros Manor Progress bar on Armies menu
-On same menu you can see Sir Patrik's pouch money cap. It increases with Akros Manor Progress Level.
Game Engine:
-Frame Cap added. (for those who had performance issues for the game going to fast in fps sometimes)
-Fixed Drunk Cam
-Gallery for Extra scenes Available (for now only with the two available Meanwhile Scenes)
-Progress Sheet is finally deprecated. Now follow Quest Tracker / Romance menu to see what content lies ahead.
Bug Fixes: 0.12c
-Iulius not showing name right on his scene - FIXED
-Some Tobias conversations improvement. Added more items interactions around.
-Meanwhile scenes transitions having a problem when finished - FIXED
-The UI bug after seeing meanwhile scenes - Fixed
v0.12b Bug fixes
-Robin not available at baralis enemy path - Fixed
-Some Robin conversations -Fixed
-Some Irena conversations- Fixed
-Belinda arrows for troops choices - FIXED
v0.12a Bug fixes
-Put a Failsafe for the Autosave text to go away
-Baralis has a new way of getting relationship points in Friendly mode
-When Waiting for the Last supper, change the message that you can’t go to hartlepool and kaelkirk – Fixed
-Michelle showing up in romance menu before time <- Fixed
-Arriving always at night at the gypsy camp after decided to stay to night when meet Minerva. – Fixed.
-Question about the Head Bump, doesn’t appear, if visiting Hall before watching the event - Fixed
-Mina still saying that you didn’t came. - Fixed
-Graphics on Mina room entering –Fixed
Known Bugs::
-A sex view animation doesn't appear in Hartlepool Masked choice thru the rear. You'll know. -Hartlepool birds should be of another color.
-Gypsy Camp: Entering vardo, a bad render shows up in the sequence.
Public Release 0.11c, 0.11d and 0.11f:
Little fixes.
Public Release 0.11b:
Little Katerina Update:
-2 news sex locations (140 renders)
Closed Beta 0.11a -
Summary:
-This update is focused on Story and some Side characters updates, is not a gameplay update.
That means there is no hundreds of new interactions, conversations... But there is the foundation of a new big zone to explore with introductory scenes and some new sidequests introductory scenes.
Gameplay time for new content is around 1 hour, more if seeing different Path approaches to Robin.
On the other hand, this also means that for next update I will have time to only focus on content and gameplay.
Specific dаta:
Total current lines of text: 6091 (5100 on version 0.10)
More than 750 new renders. (counting with the 0.11d)
New talking portraits: 235 (for 10 new talking characters, 2 new patrik dress code, and some remastered portraits)
Current talking characters count: 58
What is updated:
-Hartlepool is open, first introductory scenes for new quests are to be found.
-136 renders for main story events
-68 renders for 2 new side quests
-55 renders for locations
Chapter One Core Robin Update:
-Now Robin is accessible in all Penketh Paths. Most unique different approachs are Dead and Friendly Path, but you'll unlock all cenes on all paths.
-Interaction/Conversation Root with Robin Added
-Tavern updated with new interactivity.
-Added 250 Robin renders (inclunding Tavern renders + Baralis friendly path renders)
-Other things:
Mina now will unblock after some days after Status Quo Last Supper Choice.
Remasters:
-Katerina Initial Contact -(Changed Animation System, 32 new renders remastered (2 animations))
-Liliana's Visit- Changed Animation System, All scenes except ending remastered, added 6 animations: (80 new Renders)
-Skip Prologue Addded for faster replays.
-Added Remember system to view non-repeteable scenes (Liliana & Alana for now)
-Game Engine Improvements:
-Added Text Scroll Speed <--- Useful for all reading needs, and specially useful for Hands Free mode working well.
-Faster forced time on screen before dialogue goes away (for Hands Free mode)
-16 Save slots
-Added categories to documents (People of Interest, People, General Info)
-Added Trophies menu: "Your Path" Menu is where you can see all important choices your made in your playthru/your save game.
-Quest Tracker
-Optional feature: Respec Gear added (I'll explain this in a future devlog)
-Added an Additional Dialogue Choices menu on the left part of the screen for times when action occurs on the right side. (for now only changes on new scenes, I'll take a look at previous scenes on the future)
-Added Cyrlic font (for translators)
-Added greek fonts
-Simplified chinese fonts already on game, just a note.
-Little Fixes:
-some Faster transitions on Penketh
-Baralis state shows in Menumap. More characters added to map. More characters added to the relations menu. One character added to the Romance Menu.
Known bugs:
-Mina may throw unexpected lines. It will be fixed in Mina Update later on.
First Public Release 0.10c (Not known bugs)
Тему отредактировал: СынПирокара - 18-12-2020, 16:24
Причина: Тема обновлена до версии v.0.15e / Topic updated to version v.0.15e
Скачать с торрента Battle for Luvia: Armored Romance [v.0.15e] (Eng) [Unity] [MacOS] [Demo]
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Загрузил: СынПирокара (18 декабря 2020 16:21)
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